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Rainwashed City Materials

A material refresh for night streets, balancing wet pavement reflections, painted walls and weathered architectural details.

A material refresh for night streets, balancing wet pavement reflections, painted walls and weathered architectural details.

Features

  • Wet-surface roughness tuned for clearer street reflections
  • Detailed wall and paving materials under coloured light

Compatibility

Requires texture replacement support. Use one texture set for each affected surface; high-detail options use more graphics memory.

Credits

Created by Neon Workshop. Screenshots show the selected appearance and scene configuration; optional components are described in the setup notes.

Before you start

Back up your current mod profile and any save slot you intend to use. Extract Rainwashed City Materials into its own folder so its optional components stay together.

Setup

Choose either the standard or high-detail texture group. Enable the selected surfaces in a texture profile, then check the affected walls and paving before adding other material replacements.

Removal

Disable this package in the same profile and restore any original files you backed up. Keep your main save separate while testing.

Requires texture replacement support. Use one texture set for each affected surface; high-detail options use more graphics memory.

Game version: —

Requires texture replacement support. Use one texture set for each affected surface; high-detail options use more graphics memory.

v1.0.0

First release

A material refresh for night streets, balancing wet pavement reflections, painted walls and weathered architectural details.

  • Wet-surface roughness tuned for clearer street reflections
  • Detailed wall and paving materials under coloured light
View all versions
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Version
v1.0.0
Game version
—
Updated
First published