Script Hook V .NET & scripts
Follow dependencies from an ASI loader to a C# script.
Add the managed runtime
Script Hook V .NET is a separate community runtime for managed scripts. This fixed Legacy fixture models its ASI bridge and API assemblies. Actual release contents and framework requirements can change: use the release’s installation instructions and supported builds.
Root dependencies, script-directory content
In this exercise, the ScriptHookVDotNet.asi, ScriptHookVDotNet2.dll, and ScriptHookVDotNet3.dll files belong in the game folder, beside GTA5.exe. The provided HelloMod.3.cs file belongs inside the scripts folder. Script Hook V and the ASI loader are already installed in this fixture.
Trace the load sequence
The loader starts the ASI bridge, which discovers scripts. The .3.cs suffix explicitly selects the v3 scripting API; a plain .cs file selects v2. Our example uses v3. If a dependency is missing, correct file placement alone cannot make the script run. Launch the simulator and read the log.
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