GTA 5 · The creator path
Making mods
Learn how a mod thinks. Start with C#, turn intent into behavior, test it in a small simulated world, then package a complete source example.
0 / 6 courses
Finish the path to earn your First-Time Creator badge.
Your courses
Briefing → Practical lab → Verification
C# foundations for modders
Work with typed variables, expressions, and a visible game notification.
Your first script
Create a clear, single-purpose startup behavior.
Read and change game state
Change player properties and observe the result in a test world.
Key events & conditions
Build an F6 action and prove that other keys do nothing.
Debug a broken script
Fix type and naming errors, then verify the intended behavior.
Package a mod people can use
Build a release folder with a complete script and an actionable readme.
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